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Carl Therrien is a full professor at the University of Montreal in the Department of Art History, Cinema, and Audiovisual Media. His research focuses on the concept of immersion in fictional universes, employing an intermedial and multidisciplinary approach. Therrien examines this phenomenon within textual, audiovisual, and interactive frameworks, utilizing analytical tools derived from semiology, cognitivism, and emotional psychology. With a postdoctoral background from Stanford University's libraries, he is also interested in the historiography of video games. Therrien's current research aims to identify and address the methodological challenges faced by budding historians in the rapidly evolving tech, industrial, and cultural landscape of video games. He leads multiple research projects, exploring facets of video game culture, media identities during the pandemic, and the evolution of video game criticism across various countries. Therrien’s work is instrumental in fostering an understanding of the historical and critical frameworks necessary for analyzing video games and their impact on contemporary culture.
Most programs require French B2 level; specific departments may require C1 or C2.