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Daniel Phelps develops experimental narrative systems that interrogate and expand the boundaries of media design practice. His work synthesizes advanced computational methods spanning robotics, real-time simulation, physical computing, and generative AI within aesthetic frameworks such as anamorphosis and multimodal design. This integration operates as both a technical enterprise and a critical exploration of the technological processes that mediate perception, embodiment, and interactivity. Through immersive media architectures, Phelps cultivates conditions of connection, wonder, and curiosity, inviting audiences to engage in encounters that are intellectually and affectively generative.
Department of Computer Science: GRE scores are optional for Fall 2026.