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Erik Berglund is an Associate Professor at Linköping University, specializing in computer science with a focus on game programming and software engineering. His research interests include generative art, new technologies, and the development of web-based single-camera movement-based gaming. He works on algorithms for image processing and feedback aspects of game design, aligning game mechanics to create cohesive movement games aimed at health and serious gaming applications. Besides his research, Berglund emphasizes teaching game programming and mobile web programming at LiU. His courses cover introductory programming, design programming for computer games, advanced web programming, and physical interaction game programming, preparing students to create various software products from games to advanced web applications.
Linköping University • Linköping
Teaching and researching game programming, software engineering, and web-based gaming.
Requirements are standardized across the Faculty of Science and Engineering (Institute of Technology) for international Master's programs.