Dr. Günter Wallner

Assistant Professor

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Biography

Günter Wallner is an Assistant Professor in the Systemic Change Cluster at the Department of Industrial Design at Eindhoven University of Technology. His research interests lie at the intersection of games, user research, data analytics, and information visualization. He particularly focuses on understanding player behavior in games and researching methods to explore and communicate collected data to derive actionable insights for game design and development. His work also involves creating data visualizations to support the analysis of increasingly large-scale player behavioral datasets used in game analytics. Günter actively serves on program committees for conferences related to games, visualization, and human-computer interaction, having been the program chair for CHI PLAY 2019. He has published extensively in international journals and conference proceedings, including CHI, PLAY, FDG, Computers & Graphics, and Entertainment Computing. Günter holds a diploma degree in computer science from the University of Technology, graduating with distinction in 2005, and earned his doctoral degree in natural sciences for his work on hardware accelerated radiosity algorithms from the University of Applied Arts Vienna, also with distinction in 2009. In 2018, he began his role at TU/e, while maintaining a permanent position as Senior Scientist at the Institute of Art & Technology at the University of Applied Arts Vienna. He has published more than 60 peer-reviewed articles and has spoken at various academic conferences regarding his work in games.

Research Interests

Experience

Assistant Professor (Part-time)

— Present

Eindhoven University of Technology •

Part-time assistant professor in the Department of Industrial Design.

Senior Scientist

— Present

University of Applied Arts Vienna •

Permanent position at the Institute of Art & Technology.

Adjunct Professor

— Present

Ontario Tech University •

Adjunct professor position in Game Computing.

Requirements for Eindhoven University of Technology

Master Program
Requirements
GPA Requirement
Required:3.4
IELTS
Listening
Required:6
Reading
Required:6
Writing
Required:6
Speaking
Required:6
Overall
Required:6.5
TOEFL
Listening
Required:21
Reading
Required:21
Writing
Required:21
Speaking
Required:21
Total
Required:90
PTE
Listening
Required:65
Reading
Required:65
Writing
Required:65
Speaking
Required:65
Overall
Required:70
Prerequisites
Bachelor's degree in a relevant engineering or science discipline Specific subject knowledge related to the chosen program (e.g., Calculus, Linear Algebra) Maximum 15 ECTS deficiency for international applicants
Application Checklist
  • Certified copy of Bachelor's degree and transcript
  • Authenticated English/Dutch translation of documents
  • Proof of English proficiency
  • Curriculum Vitae (CV)
  • Motivation Letter
  • Two letters of reference
  • Summary of Bachelor thesis/dissertation
  • Concise course descriptions of relevant subjects
  • Copy of passport
  • Proof of payment of application fee (EUR 100)
Specialization Notes

Specific departments like Industrial Design require a portfolio. Programs like Data Science and AI require a GRE-General test for certain international backgrounds.