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Jacob Gaboury works in areas of digital media, visual culture, media archaeology, and queer theory. His teaching and research interests include 20th-century histories of technology and computation, queer feminist science and technology studies, computer graphics, digital game studies, and the intersection of contemporary art and technology. His forthcoming book, titled 'Image Objects' (MIT Press), offers a material history of early computer graphics in the United States told through five technical objects that shape the structure and production of contemporary digital images. His work has appeared in a wide range of popular and academic publications including the Journal of Visual Culture, Grey Room, Camera Obscura, Women & Performance, Debates in Digital Humanities, Rhizome, and Art Papers. He has held fellowships at the Institute of Electrical and Electronics Engineers (IEEE), the Association for Computing Machinery (ACM), the Smithsonian Institute’s National Museum of American History, and the Charles Babbage Institute at the University of Minnesota, among others. He has also served as a Research Fellow at the International Research Institute for Cultural Techniques and Media Philosophy (IKKM) at Bauhaus University Weimar, Germany, and was a Junior Fellow at the Institute for Advanced Study in Media Cultures of Computer Simulation (MECS) at Leuphana University Lüneburg, Germany.
University of California, Berkeley • Berkeley, CA
Jacob Gaboury teaches and researches in the areas of digital media, visual culture, media archaeology, and queer theory.
Stony Brook University • Stony Brook, NY
Jacob Gaboury taught digital media and visual culture.
Max Planck Institute for the History of Science • Berlin, Germany
Engaged in postdoctoral research at the Max Planck Institute.
The Mathematics Subject GRE is required for the Fall 2026 admissions cycle. General GRE is optional.