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Jan Bender is a professor at the Institute of Computer Science at RWTH Aachen University, specializing in simulation methods for physical systems, particularly in the realms of computer graphics and computer animation. His research interests encompass a wide range of topics including physical simulation of fluids, deformable solids, and rigid body dynamics. Bender has contributed significantly to the advancement of Smoothed Particle Hydrodynamics (SPH) methods, which are central to simulating complex fluid interactions and phenomena. He is known for his work on adaptive simulation techniques that enhance the efficiency and realism of dynamic simulations, as well as for his development of novel methods for handling physical interactions in virtual environments. His academic efforts have led to numerous publications in reputable conferences and journals, showcasing innovative approaches that bridge the gap between theoretical developments and practical applications in the field.
RWTH Aachen University • Aachen
Leading research and teaching in computer science, focusing on physical simulation and computer graphics.
Includes Software Systems Engineering. GRE is mandatory for Non-EU/EEA applicants.