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Jeppe Revall Frisvad is an Associate Professor at the Technical University of Denmark, specializing in Computer Graphics. His research focuses on digital image synthesis, realistic rendering, material appearance, and light scattering. He is actively involved in finding faster physically based methods for realistic image synthesis, applicable in computer graphics for games, movies, and digital prototypes. With a background in applied mathematics and years of international experience, he has worked on various research projects including collaborations with institutions in the USA and New Zealand. Jeppe has also supervised numerous PhD candidates and contributed to projects involving optical properties in complex modeling. He has received multiple scholarships and awards for his contributions to research and development in the field of computer graphics.
Technical University of Denmark • Kgs. Lyngby, Denmark
Teaching and conducting research in computer graphics and related fields.
Technical University of Denmark • Kgs. Lyngby, Denmark
Responsible for teaching and research activities in computer graphics.
Microsoft • Redmond, USA
Developed software solutions in a corporate environment.
Dalux •
Worked on software development projects.
This requirement applies generally across Technical University of Denmark (DTU) MSc programs including Computer Science, Applied Mathematics, and Engineering disciplines. Specific prerequisites vary by department/curriculum.