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Johan Eriksson is a Lecturer at Uppsala University, with a focus on game design and development. He has been involved in various research projects related to interactive media and its impact on user engagement and experience. His academic contributions span the fields of computer science and media studies, bridging the gap between technology and creative practice. Johan's work emphasizes the importance of user-centered design in game development, and he actively participates in workshops and conferences to promote innovative practices in the industry. Additionally, Johan collaborates with various institutions to explore the educational potential of games and interactive environments, aiming to enhance learning experiences through immersive technologies.
General Master's requirements applying across Science, Technology, and Humanities departments.