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Juergen Rilling is a faculty member at Concordia University, holding a position as a Professor and Associate Chair in the Software Engineering department within the Computer Science faculty. His research is centered on software engineering, particularly focusing on software evolution, global software ecosystems, and mining software repositories. Rilling emphasizes the significance of the Internet of Things and machine learning in the context of software engineering. He advocates for a cross-disciplinary approach known as Ambient Software Engineering, aiming to integrate local and global knowledge resources. His work promotes the adoption of Web 3.0 technologies within the software engineering community to enhance the infrastructure for knowledge sharing and analysis. By pushing the boundaries of typical software evolution tasks and introducing smart services, Rilling contributes to the ongoing development of solutions that accommodate the complexities of modern software environments.
Administered by the Mel Hoppenheim School of Cinema; focuses on cinematic arts practice and research-creation.