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Oğuz Orkun Doma is an Interaction Designer specializing in Virtual Production at the University of Southampton's Winchester School of Art. He holds a Ph.D. in Architectural Design Computing from Istanbul Technical University. His work combines architectural design, virtual reality, game design, and project management. Oğuz has developed an experimental VR design tool, Dreamscape Bricks VR, utilizing Unreal Engine, and his research focuses on the intersection of architectural design and virtual reality education. He has held various roles including Product Manager at Hyperlab Games and XR Projects Manager at Neo Auvra Digital Health Technologies, along with teaching positions at prestigious universities such as Istanbul Technical University and BAU. Oğuz's teaching emphasizes game design courses, including Virtual Reality and Level Design. He actively participates in research groups focusing on Games Impact and Interaction Design Cognition, and has published works related to 3D Gaussian splatting and LiDAR digitizing of handheld objects in virtual reality.
University of Southampton • Southampton, ENG, GB
Working Interaction Designer in Virtual Production.
Hyperlab Games •
Istanbul Technical University •
Bahcesehir University •
Neo Auvra Digital Health Technologies •
AKSTEK AR/VR Training Technologies •
Contract role.
Crytek Istanbul •
Contract role.
Istanbul Technical University •
Bahcesehir University •