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Pierre Poulin specializes in computer graphics, focusing on rendering, modeling, and animation. His research addresses photo-realism, efficient data structures, and intuitive controls for artists. Recent work includes surface reflection models, subsurface scattering, and procedural textures. He develops procedural tools to create complex natural objects and virtual worlds, aimed at simplifying artistic tasks. Poulin also works on intuitive character animation tools and automatic, physics-based animation methods. His expertise extends to software visualization for understanding and maintaining complex systems. He holds a B.Sc. from Université Laval, an M.Sc. from the University of Toronto, and a Ph.D. from the University of British Columbia. He is recognized as a Fellow of Eurographics France and has received multiple awards for his contributions to the field.
Department of Pharmacology and Physiology - Research intensive with options in Neuropharmacology and Pharmacogenomics.