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Ray Whitcher is an Adjunct Lecturer in Game Graphics at Uppsala University, specifically working within the Game Design Department on the Gotland campus. His research focuses on methodology and advocacy through the use of creative exegesis as a basis for platform creative research, especially involving micro-case studies in intermedial comic making. He teaches a wide spectrum of subjects related to Game Design, including character design and animation, and supervises motion capture performance for undergraduate and postgraduate projects. In addition to his academic endeavors, Ray has illustrated for well-known brands such as Star Wars and Nissan, and created animated music videos for a range of international clients including Shinedown and Marshmello. His interests and expertise encompass comics, illustration, character design, animation, and game studies, among others.
General Master's requirements applying across Science, Technology, and Humanities departments.