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Roland Geraerts is an Associate Professor in the Geometric Computing group at the Department of Information and Computing Sciences at Utrecht University in the Netherlands. He obtained his PhD and studies quality aspects of paths and roadmaps. His current research focuses on spatial high-performance computing, games, and virtual environments. Roland teaches a master course on crowd simulation and serves as the program director for the bachelor in Computer Science. He has organized events like the Creative Game Challenge to engage high school students in game development. Additionally, he co-founded the startup uCrowds, which specializes in interactive crowd simulation software, recognized as one of the fastest engines with capabilities of simulating over 500,000 real-time agents on consumer PCs. His research has been applied in various real-world scenarios, including simulations for evacuation studies in Rotterdam and analyses for the Dutch parliamentary elections. Furthermore, he is a member of the Impact committee of the Faculty of Sciences, focusing on long-term impact policy and departmental improvements.
Department of Psychology