Dr. Ulf Assarsson

Professor

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Biography

Ulf Assarsson is a Professor in the Department of Computer Science and Engineering at the University of Gothenburg. He has a robust research profile that includes real-time generation and 3D imaging, focusing on volumetric reconstruction and efficient rendering techniques. Assarsson's work on methods for real-time hair filtering and shape-radiance ambiguity has been influential in the field of computer graphics. He has published extensively in reputable journals and conferences, with contributions ranging from volumetric shadows and texture mapping to visibility and shadow rendering techniques. His work often involves collaboration with other researchers, significantly advancing the state of visual computing. Assarsson continues to engage in innovative research that enhances visual realism and computational efficiency in graphics applications.

Research Interests

Experience

Professor

2015-01-01 — Present

University of Gothenburg • Göteborg, Sweden

Leading research in computer graphics, with a focus on real-time rendering and 3D imaging.

Requirements for University of Gothenburg

Master Program
Requirements
IELTS
Listening
Required:5.5
Reading
Required:5.5
Writing
Required:5.5
Speaking
Required:5.5
Overall
Required:6.5
TOEFL
Listening
Required:18
Reading
Required:18
Writing
Required:20
Speaking
Required:18
Total
Required:90
Prerequisites
Bachelor's degree (180 credits) with a major in Political Science English 6/English B from Swedish upper secondary school
Application Checklist
  • Bachelor's degree certificate and transcripts
  • Proof of English proficiency
  • Identification document
  • Statement of Intent (if applicable for specific tracks)
Specialization Notes

Administered by the Department of Political Science; focus on International Administration and Global Governance (IAGG).