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Vanissa Wanick is a Senior Lecturer in Interaction Design at the Winchester School of Art, University of Southampton, and a Fellow of the Higher Education Academy (FHEA). She holds a PhD in Design from the University of Southampton, an MBA in Marketing from Universidade Federal Fluminense (UFF), and a BA in Design from PUC-Rio, Brazil. Her research explores the intersections of game design, human-computer interaction (HCI), and creative technologies, focusing on participatory and playful approaches to civic engagement, diversity, and sustainability in cross-cultural design. She has published widely on topics including game design methods for both analogue and digital games, user experience, and immersive technologies such as virtual reality (VR), augmented reality (AR), and cross-reality (XR). With over a decade of international experience in digital user experience design, Vanissa has collaborated with various industry and community partners in Brazil and the UK. She has contributed to major international conferences including CHI PLAY, GALA, Graphica, and SBGames. Currently, she serves as a board member of the Serious Games Society and as a Women in Games Ambassador. Additionally, she is a co-founder and co-director of Nucleolus Software, a spin-out studio established in 2020 that creates games for social good.