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Wilhelmina Statham is a Senior Lecturer in Game Design at Uppsala University, specializing in Digital Media with a PhD in the field. She has extensive experience in AAA game development, having worked as a 3D character artist and animator on notable games such as Alan Wake, Battlefield, and Mirror's Edge. After transitioning to academia in 2011, she has focused on technical production and the advancement of motion capture pedagogy, as well as researching photogrammetry workflows in game environments. With over 14 years of experience in teaching students from more than 40 countries, Wilhelmina has a passion for supporting students' creative work and has taken pride in helping many of them enter the game industry, including roles at major companies like EA DICE and Massive Entertainment. Her research interests include participatory game development, human-AI collaboration in creative practices, and the application of future-ready pedagogy in the creative industries, bridging higher education, industry, and local communities. Throughout 2024, she has conducted workshops focused on AI Education Research across multiple universities in Sweden.
General Master's requirements applying across Science, Technology, and Humanities departments.