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Daniel Harley teaches digital media design at the University of Waterloo’s Stratford School of Interaction Design and Business. His research offers critical examinations of the social, cultural, and political dimensions of interactive technologies, focusing on collaborative design-based projects that propose tangible, embodied interactions in multimedia storytelling. Currently, his work emphasizes the XR (Extended Realities) sector, including virtual, mixed, and augmented reality. In his research and teaching, Daniel applies a variety of interdisciplinary perspectives from science and technology studies, digital storytelling, media studies, cultural studies, games studies, and human-computer interaction.
Includes fields like Clinical, Cognitive, Developmental, and Industrial/Organizational Psychology.