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John Marshall is a designer, educator, and creative technologist with over 20 years of experience. His work focuses on the new ecologies emerging at the intersection of objects, tangible interaction, and networks. He designs interactions across various platforms, scales, and sites. Currently, his research concentrates on design methods, digital fabrication, tangible interaction, and problem-based learning. He co-directs rootoftwo, LLC, alongside Cézanne Charles, where they create hybrid design projects that test the materiality of the consequences of technology in urban environments. John's work has been featured in notable publications such as Wired and FastCompany, and he has participated in initiatives representing Detroit as a UNESCO City of Design. As an educator at the University of Michigan, he is dedicated to innovating educational models and facilitating impactful collaborations through the Master of Design (MDes) Integrative Design Program. His courses involve practical design exercises that engage students with industry leaders, fostering new approaches to social impact investment and design education.
Department of Electrical Engineering and Computer Science