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Michael Nitsche joined the School of Literature, Media, Communication at Georgia Tech in 2004, where he formed the Digital World & Image Group (DWIG). His research focuses on digital spaces intersecting with physical environments, combining elements of video games, mobile technology, and digital performances. With a PhD in Architecture from the University of Cambridge, Michael applies both performance and craftsmanship to design new digital media while supporting human creativity. His work includes collaborations with prominent institutions such as the National Film and Television School in London, Sony Computer Entertainment Europe, and Turner Broadcasting, and has received support from grants from the NSF and NEH. He is the author of 'Video Game Spaces: Image, Play, Structure 3D Worlds' published by MIT Press in 2009, and co-editor of the 'Machinima Reader' (2011). Michael has published extensively on topics such as Human Computer Interaction, Game Studies, virtual worlds, and digital performance, and is committed to fostering critical discussions on design and technology in his teaching.
Department of Computer Science: GRE scores are optional for Fall 2026.